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  • Operational, locked The Phantom Zone is a timeless prison dimension wormhole created by the Kryptonian scientist Jor-El. Before Krypton 's destruction, many of the universe's worst criminals from the 28 galaxies were imprisoned and confined to the Zone by Jor-El. Many times, the criminals trapped in there like Gloriawere mass murderers on a grand scale. Some of the prisoners, like General Zodwere stripped of their physical bodies and turned into non-corporeal phantom wraiths.

    The Phantom Zone is a desert-like wasteland under a blue sun that never sets. It appears to have no indigenous lifeforms, either animal or plant. It has what appears to be a river of blood flowing through it and rocky roads, as well as several caverns and caves.

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    Phantom wraiths roam freely, as do physical entities banished to the Zone. Once Kryptonians leave the Zone and come in contact with yellow sunlightthey regain their powers.

    Time appears to have no meaning in the Phantom Zone. Kryptonians exiled to the Zone don't appear to age or die of natural causes, despite the harsh conditions. Phantoms Strongly resembling wraiths or spirits, the bodiless phantoms roam the Phantom Zone involuntarily, attacking with little to no warning. Clark being attacked by a phantom.

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    Though primarily insubstantial and virtually intangible, they are able to cut, rip, and even grab, their victims. Zod Only Raya's Crystal of El proved capable of driving them away. Not all prisoners of the Phantom Zone are wraiths, but they are the most dangerous. Outside of the Zone, they have not been shown to have any substance; however, they are able to possess a host at will.

    Once they do so, the host body gains any abilities the phantom may have had in its original form. However, these powers vanish once a phantom leaves, or is forced out, of the individual they are possessing. ZodFalloutBloodline Phantoms can be forcibly removed from a host using a Crystal of El or a similar device, such as the red crystal. Entrances Clark trapped in the Phantom Zone. So far, there have been several ways to access the Phantom Zone. The most common is a procedure through which the person is trapped inside a square crystal shard that has the faces of its victim s on it.

    Lois trapped in the crystal. From the outside, it seems as if person trapped is somehow stuck within the crystal pane; however, from the inside, these constructs are more like a transparent room from which the person sealed inside can observe the outside world. Once in space, the 'floor' of this construct drops, and the prisoner inside falls through a tunnel, eventually landing in the true Phantom Zone. Once there, any superpowers that the prisoner may have had are nullified, and the being is rendered mortal.

    Phantom Zone Bracelets The phantom zone bracelet. They have been shown to be in the possession of the Disciples of Zod. A portal to the Phantom Zone, created by Aethyr's bracelet, opens. The bracelets are thrown into mid-air and then turn into a circular portal that then violently sucks their victim s inside.

    Once the victims are trapped, the portal closes and turns into a crystal, the shard then quickly flies into space. ArrivalVessel Apparently the bracelet was specifically designed to Zod, as it has engraved the symbol of Zod around him.

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    The Black Crystal The black crystal activated. He attempted to do this by manipulating Clark Kent into inserting the black crystal into the console of the Fortress of Solitudeopening a portal to the Zone. The black crystal opens the portal to the Phantom Zone. This portal can be used as an exit and an entrance, as Clark tried to use it to send Davis Bloome and, by extension, Doomsday, to the Phantom Zone.

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    Clark holding the crystal. The crystal was somehow re-programmed to send Clark into the Phantom Zone.

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    Lois Lane was touching Clark at the time, which resulted in the both of them being imprisoned. Apparently, the Martian crystal and the first Crystal of El used by Raya and later given to Clark only worked on Zoners that did not have their corporeal form. Somehow, Clark got a second crystal that did possess the ability to send corporeal beings to the Phantom Zone. Exits Through the Fortress of Solitude. Zod emerging from the Phantom Zone after Clark inadvertently opens a portal.

    The Fortress of Solitude serves both to open entries to the Phantom Zone and to open exits from it.

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    On two occasions, Brainiac was able to use the Fortress to generate a portal to the Phantom Zone. In Brainiac's first attemptthe wraith form of General Zod was almost able to emerge through this, sealed in the crystal square, before Clark prevented it by removing the black crystal that he had inserted in the Fortress' console.

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    The console of the fortress about to open a portal. Brainiac's second attempt was successful, and Zod was able to possess the body of Lex Luthor.

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    It is not known if this portal could also have been used to exile someone to the Zone, or if the Fortress itself has such a capability. Through the Crystal of Knowledge.

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    Chloe opening a portal. Chloe Sullivan was able to use her Brainiac-given abilities to re-program the Crystal of Knowledge to open an exit from the Phantom Zone for Kara and Clark while the crystal was powered by a frequency generator that Chloe had Oliver Queen steal from Tess Mercer.

    Internal exits House Of El gateway altar. The second way to escape the Zone is from the inside. Both gateways are designed by the House of El members. Only a member of the House of El can operate it.

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    This gateway transports the person activating it from the Zone to wherever they wish, but will also draw in any nearby people or phantoms. Both Kara and Clark caused phantoms to escape when they opened the portal on separate occasions. Opening Narration Part 1 "It may be said with a degree of assurance that not everything that meets the eye is as it appears. This is not a hospital, not a morgue, not a mausoleum, not an undertaker's parlor of the future.

    What it is is the belly of a spaceship. It is en route to another planetary system an incredible distance from the Earth.

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    This is the crux of our story, a flight into space. It is also the story of the things that might happen to human beings who take a step beyond, unable to anticipate everything that might await them out there. Part 2 Commander Douglas Stansfield, astronaut, a man about to embark on one of history's longest journeys - forty years out into endless space and hopefully back again.

    This is the beginning, the first step toward man's longest leap into the unknown. Science has solved the mechanical details, and now it's up to one human being to breathe life into the blueprints and computers, to prove once and for all that men can live a lifetime in the total void of outer space, forty years alone in the unknown.

    Ahead lies a planetary system.

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    The vast region in between is the Twilight Zone. The trip will take 20 years each way.

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    To save him the ordeal of 40 years of loneliness, he is to be placed in newly developed suspended animation for the 20 years until he gets there and then again for the 20 year return trip.